More About Me
I’m a game artist currently working out of Detroit, MI. I would call myself a generalist when it comes to game art. I've worked on a diverse set of art-related projects mostly in an indie studio setting. I like having variety in work but I love 3D modeling and doing really stylized work.
My main skills: 3D modeling, texturing, Retopology 2D art (for marketing), VFX (Rendering), assets implementation in game engine (Unity), 3D animation, game design
My main tools: Photoshop, 3DS max, Unity, MarmosetTool bag, After Effects
I am currently available for freelance if you have any questions please email me at firstname.lastname@example.org